I decided to use scene eight of my screenplay (the flashback scene) to create a storyboard around, due to it being an integral scene in the story and it being a scene that was easy to facilitate in terms of location, since I could use my own house and bedroom. I asked three of my friends to be actors in the scene with Molly Farrer playing Holly, Persie Bell playing Clara and Mia Jarvis playing Amber. Molly and Mia had both already had acting experience through doing drama GCSE, so taking the pictures generally went very smoothly and we were quickly able to get the shots done. I had planned my storyboard in advance with very rough pen drawn images of the different shots I wanted to achieve. There didn’t seem to be many risks when we took the majority of the photos, since our locations were my room and the landing outside. However, the end of the scene is the part where Amber falls down the stairs, so when were taking the picture where she fell, Mia lowered herself slightly over the banister and shook her head and her hair to give the effect in the picture hat she was falling. When doing this we made sure that two of us kept a strong hold on her so that she didn’t actually fall herself.
Once the photos for the scenes had all been taken, I assembled them on Microsoft Word into a story board format, with a description and explanation for each shot by its side. This was where I explained why each shot would work within the scene and how these shots should work together to create the overall flow of the scene. This was how I created my storyboard.
Elle Mayo's Film Studies Coursework
Monday, January 21, 2019
Sunday, January 20, 2019
The three act structure in my screenplay
I found that the easiest way to coherently organise my ideas when first drafting my screenplay was through using the three act structure. I found this especially helpful given that we were writing a short film that had to be condensed down into just ten pages.
I first looked at the set up and decided on throwing the spectator straight into the story by beginning it at the funeral of Amber, the girl who has died. This way the audience are immediately informed of a large incident in the story just by understanding the setting. It also builds intrigue, which would help to keep and audiences engagement and hold their attention. I decided to then introduce two forms of conflict in the Confrontation section, or the middle. One form of conflict was between Holly and Amber's ghost, who is just as mean as Amber was before in life, and who is haunting Holly. However, here Amber could be seen as a hallucination of Holly's to deal with her guilt, so this would be more of an internal conflict. The second conflict is between Holly and Clara, who are both finding it extremely difficult to cope with what they have done but are reacting to it in different ways - Clara is much more intent on keeping their secret than Holly is. During the resolution (the third act) we see a flashback of what actually happened to Amber and the reasons behind it. We then see Holly struggle between wanting to keep herself safe and wanting to do the right thing and own up to what happened. The film ends in the knowledge that Holly has finally made the right decision. This is how the three act structure helped me to construct and coordinate the plot for my screenplay.
Monday, December 17, 2018
Ideas
Recently I have been trying to brainstorm lots of different ideas for my short film. To do this, I have used lots of different techniques. For instance, I have taken inspiration from browsing articles, asking my friends and family for real life stories and taking inspirations from books and stories that I already know.
I first decided on the idea of making a film or writing a screenplay about a ghost, because I found some creepy stories online about supernatural and paranormal events that people have claimed have happened to them. I found these very interesting and also entertaining - I thought some of them would make cool ideas for a film. I then remembered the concept of a book that I had read years ago about a girl who had accidentally murdered someone, and the ghost of her murder victim came back to haunt her. For my own screenplay I decided to adapt this idea to make it my own.
I wanted to focus mainly around the theme of guilt, and how my character who had caused this accident would feel and react after it had taken place, especially since they hadn't told anyone else that it was their fault. I thought about how terrified she would be about anyone finding out, but at the same time how she would actually want everyone to find out. I chose a character who was similar to myself in age and status in life so that I could best try to empathise with her and use what I might do or how I might feel in that same situation to create the most realistic depiction of the theme of guilt that I could.
Article on ghosts that influenced my story
The first definition of guilt helped me to shape Holly's character
This article helped me to understand what the character of Holly could have been going through, if Amber was viewed as a hallucination instead of a ghost.
I first decided on the idea of making a film or writing a screenplay about a ghost, because I found some creepy stories online about supernatural and paranormal events that people have claimed have happened to them. I found these very interesting and also entertaining - I thought some of them would make cool ideas for a film. I then remembered the concept of a book that I had read years ago about a girl who had accidentally murdered someone, and the ghost of her murder victim came back to haunt her. For my own screenplay I decided to adapt this idea to make it my own.
I wanted to focus mainly around the theme of guilt, and how my character who had caused this accident would feel and react after it had taken place, especially since they hadn't told anyone else that it was their fault. I thought about how terrified she would be about anyone finding out, but at the same time how she would actually want everyone to find out. I chose a character who was similar to myself in age and status in life so that I could best try to empathise with her and use what I might do or how I might feel in that same situation to create the most realistic depiction of the theme of guilt that I could.
Article on ghosts that influenced my story
The first definition of guilt helped me to shape Holly's character
This article helped me to understand what the character of Holly could have been going through, if Amber was viewed as a hallucination instead of a ghost.
Friday, October 19, 2018
Film or Screenplay
I have been debating a lot over the past few weeks as to whether I will be creating my own film or writing a screenplay, and I have weighed up the pros and cons of each option.
Creating an actual film is something that I always love to do because it gives you a finished product and a sense of achievement once it's finished. There is also so much more creativity that a screenplay can't convey in a film, for instance, the actor's own take on the script and their individual performance...
However, writing a screenplay also has it's benefits. For instance, more so than with making a film, a screenplay gives you complete creative control of the story in terms of characters, setting and props, whereas often with making a film you are limited to the resources that you are already able to get your hands on.
Upon weighing up both the positives and negatives of each option, I have concluded to write a screenplay. I think this will give me more creative freedom and space to write my idea exactly the way I would like it to be, without having to worry about the constrictions of the locations, actors and crew that I have available to me. With this I will also be creating a storyboard where I will be taking photos of the camera angles that I would like to use if I were to actually make this film.
Creating an actual film is something that I always love to do because it gives you a finished product and a sense of achievement once it's finished. There is also so much more creativity that a screenplay can't convey in a film, for instance, the actor's own take on the script and their individual performance...
However, writing a screenplay also has it's benefits. For instance, more so than with making a film, a screenplay gives you complete creative control of the story in terms of characters, setting and props, whereas often with making a film you are limited to the resources that you are already able to get your hands on.
Upon weighing up both the positives and negatives of each option, I have concluded to write a screenplay. I think this will give me more creative freedom and space to write my idea exactly the way I would like it to be, without having to worry about the constrictions of the locations, actors and crew that I have available to me. With this I will also be creating a storyboard where I will be taking photos of the camera angles that I would like to use if I were to actually make this film.
Dialogue
In the lesson today we reflected on the effect of dialogue in scripts and how dialogue can shape audience response. We looked at three extracts from different screenplays and compared how the dialogue had been presented for different situations, one from The Full Monty, one from Good Will Hunting and one from Fargo. From this, I learnt that dialogue should always
- have a clear function in the story, so should develop the plot or the characters
- relate to what is being shown onscreen
- should reflect the personality of the character that is speaking
- be used to deliver what the action and visuals can't
- not repeat information that has already been made aware to the audience, unless this has a specific part in the story
Tuesday, October 2, 2018
Narrative structures
Narrative is an extremely important element of film, since it serves the basis of the story being told - it is about the content of the story and the from in which the story is told. Narrative can be shaped and twisted in lots of different ways, with different theorists proposing different ideas about it, but a general three act structure is often widely accepted as the best form for a story to follow, both in literature and in film.
The first act of the three act structure is widely known as the Set Up. In this act, the main characters in the story are introduced as well as the world that they live in and the confrontation that is going to drive the story forwards. This is often initiated with an inciting incident, that really begins the plot of the story. The Set Up should also have a strong hook - this means that it should get the audience member watching excited, and interested to see what happens next. It should end with the first plot point, where something might happen that completely changes the course of the story.
The second act is often called the Confrontation. This is the middle act, and is usually the longest, taking up half of the screen time. In this act, many different events should happen, but it is often difficult for the writer because the characters and conflicts are all established. The plot has to keep moving forward and not get boring. In this section, the stakes for the characters should rise, and by the midpoint, the protagonist should have a clear goal. This act often introduces subplots to keep the story interesting. It should also have a second plot point, which throws the narrative into the third act.
The third act can be called the resolution. In this act, we have the final confrontation, and the conclusion of the aftermath. It is usually the shortest act but also the most intense. During the resolutions, loose ends should also be tied up to create a satisfying ending to the film.
Vladimir Propp believed that in Russian folklore, there were 31 functions that appeared in each story, creating a narrative. These had variations within each story, but the basics of the structure was usually there in some form. He also resolved that there were 7 broader character types that most stories included - The Hero, The Villain, The Dispatcher, The Helper, The Princess (or prize), The Donor and The False Hero.
Claude Levi-Strauss examined the idea of narrative by looking at binary opposites in stories, for instance good and evil. Instead of looking at the linear arrangement of plot points, he focused more deeply of the differences between themes.
Tzvetan Todorov found that in many stories, the narrative starts out in a state of equilibrium before something disrupts this state, and that this begins a chain of events that drives the story forwards. The story is then only resolved when that state of equilibrium is re-achieved, or alternatively, a new one is created. In many ways this is similar to the three act structure.
Roland Barthes thought that audience members coming from different perspectives when viewing the story should be able to create different meanings for the narrative by looking at it from specific viewpoints and with different background experiences. He also said that narratives are interwoven with five codes that encourage one to maintain interest in a story - The Hermeneutic Code, The Proairetic Code, Th Semic Code, The Symbolic Code and The Cultural Code.
The narrative of a short film will clearly take a different shape to a feature, purely because it is shorter. Most, however, still take on the idea of the three act structure in some way, but just in a much more condensed manner. Characters are often stereotypes or ones that are relatable, since there isn't as much time to develop them, and there may not be all of the character types that longer narratives may have - it would most likely have one to three of these character types, or sometimes none at all. Subplots would also be disregarded, since for a small space of time all of the action will want to be focused on the main plot of the story.
The first act of the three act structure is widely known as the Set Up. In this act, the main characters in the story are introduced as well as the world that they live in and the confrontation that is going to drive the story forwards. This is often initiated with an inciting incident, that really begins the plot of the story. The Set Up should also have a strong hook - this means that it should get the audience member watching excited, and interested to see what happens next. It should end with the first plot point, where something might happen that completely changes the course of the story.
The second act is often called the Confrontation. This is the middle act, and is usually the longest, taking up half of the screen time. In this act, many different events should happen, but it is often difficult for the writer because the characters and conflicts are all established. The plot has to keep moving forward and not get boring. In this section, the stakes for the characters should rise, and by the midpoint, the protagonist should have a clear goal. This act often introduces subplots to keep the story interesting. It should also have a second plot point, which throws the narrative into the third act.
The third act can be called the resolution. In this act, we have the final confrontation, and the conclusion of the aftermath. It is usually the shortest act but also the most intense. During the resolutions, loose ends should also be tied up to create a satisfying ending to the film.
Vladimir Propp believed that in Russian folklore, there were 31 functions that appeared in each story, creating a narrative. These had variations within each story, but the basics of the structure was usually there in some form. He also resolved that there were 7 broader character types that most stories included - The Hero, The Villain, The Dispatcher, The Helper, The Princess (or prize), The Donor and The False Hero.
Claude Levi-Strauss examined the idea of narrative by looking at binary opposites in stories, for instance good and evil. Instead of looking at the linear arrangement of plot points, he focused more deeply of the differences between themes.
Tzvetan Todorov found that in many stories, the narrative starts out in a state of equilibrium before something disrupts this state, and that this begins a chain of events that drives the story forwards. The story is then only resolved when that state of equilibrium is re-achieved, or alternatively, a new one is created. In many ways this is similar to the three act structure.
Roland Barthes thought that audience members coming from different perspectives when viewing the story should be able to create different meanings for the narrative by looking at it from specific viewpoints and with different background experiences. He also said that narratives are interwoven with five codes that encourage one to maintain interest in a story - The Hermeneutic Code, The Proairetic Code, Th Semic Code, The Symbolic Code and The Cultural Code.
The narrative of a short film will clearly take a different shape to a feature, purely because it is shorter. Most, however, still take on the idea of the three act structure in some way, but just in a much more condensed manner. Characters are often stereotypes or ones that are relatable, since there isn't as much time to develop them, and there may not be all of the character types that longer narratives may have - it would most likely have one to three of these character types, or sometimes none at all. Subplots would also be disregarded, since for a small space of time all of the action will want to be focused on the main plot of the story.
Slap review
Slap is a short film made in 2015 and was directed by Nick Rowland. It is about a boy who feels comfortable wearing makeup but he hides it from his friends and family. He grows up in an area of England where it seems as though being like him is not very well accepted, especially since he is involved in the very typically masculine activity of boxing and his father seems to be very into this. One day he puts the makeup and dress on but his friend is getting chased because he is gay and Connor feels that he has to do something about it. He fights the homophobic guys and they and the friend see that he is in makeup and a dress, so he has no choice but to reveal himself to his friend. The friend, although surprised, seems fairly accepting of everything and he tries to understand what Connor has been going through. He goes to a fancy dress party, and decides to go to it in his dress and the makeup that he has been practicing. His friends all think it's a bit strange, and when his friend tries to kiss him in the bathroom he ends up being outed to all of the people at the party. His girlfriend reacts really badly and starts shouting. It ends without a resolution, and we don't know what happens after he starts boxing again - all we know is that he is angry and probably very upset.
The genre of this film was labelled as coming of age, but a genre that might fit it better would be social realism. It had a gritty feel to it that made it seem quite realistic in terms of mis en scene and the films general atmosphere. The costumes and sets also made the film seem quite realistic, with the characters wearing everyday clothes and living in fairly average looking houses, seeming to be from a working class background. A lot of the camera work in this film was hand held, creating a closer and more intimate relationship with the characters, and again giving it the realistic feel. A lot of the sound was diegetic, without much music to take away from the action onscreen and take away the sense of realism. The acting also played a huge part in this film, because the subject matter was quite striking and could be seen as controversial.
If I was going to take any element of this film into my own work, it would probably be the idea of addressing a certain topic that deals with social issues, or problems that teenagers face. I also enjoyed the realism in this film and might take this into my own work.
If I was going to take any element of this film into my own work, it would probably be the idea of addressing a certain topic that deals with social issues, or problems that teenagers face. I also enjoyed the realism in this film and might take this into my own work.
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